+ Captures the epic space battle really well at times. The promise is here, but the game design is just a bit too wonky at times to really make game excel. My hopes are mostly for a few revisionary updates to streamline the UI and pace the progress of the missions a bit better. The bigger battles really do have this epic feel to them, and the campaign really pays off. The resource system is simple and somewhat inelegant, but the units are well balanced and often just pretty bloody awesome. There is enough depth here for core gamers to enjoy. The voice-acting is also superb, though it's hampered by a mediocre script. The universe the game takes place in can be very intriguing though, and the story is functional but nonetheless enjoyable. (i-7 860 & GTX 570 and the standard settings). I don't think the devs themselves are really to blame on this, and it never gets to be a proper slide-show, but it's not what I expected with my gaming pc. Which the visual effects are excellent, framerate drops were very frequent, even when keeping the 30fps refresh cap. Talking about jarring, the Unity 3D engine seem to have a lot of trouble with this game. It seems like a simple thing, and perhaps a more adept gamer than I won't have this problem, but it was very jarring to me. I also lost many a ship for the opposite reason. Despite faction colouring, I kept trying to control allied or enemy ships, thinking they were mine. I had a lot of trouble navigating the camera, which works in unpredictable ways. Alas, between the beautiful designs and nebula's, it's hard to see what's going on. The tracks don't really do much by themselves, but sometimes do invoke feelings of say, the new Battlestar Galactica series, which is awesome. The environments are amazingly well crafted, and the ship designs are in a fine balance of lending off known tropes along with genuine creativity. Visually, the game is absolutely stunning. It's just that it doesn't really play well. There are some excellent ideas here, and the genre itself is woefully neglected, so this entry has a lot going for it in that sense. After following the game for a while, finally playing it is resoundingly disappointing. The environments are amazingly well crafted, This game puzzles me to great lengths. Pros: +nice graphics +nice sound +difficult campaign +small but interesting map design Cons: -no skirmish mode -not very innovative/deep mechanics -pathfinding is a bit edgy … Expand Well there is a menu button which is called "Skirmish" but behind that are just 3 maps with missions attached to it, like a horde mode for example. The biggest disappointment for me was the lack of a skirmish mode. The Campaign is a two edged sword, very difficult with seemingly impossible situations but also very rewarding if you manage to work your way through. The biggest Don't get your hopes up, it is not a new Homeworld! What you will get is a space themed RTS with unit building, light resource management (think CoH) and the ability to upgrade your mothership only between missions. Don't get your hopes up, it is not a new Homeworld! What you will get is a space themed RTS with unit building, light resource management (think CoH) and the ability to upgrade your mothership only between missions.
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